Wildstar video details the explosive strategy behind PvP Warplots
Last week, Wildstar introduced the general concept behind its PvP Warplots: 40 vs 40 hovering battlegrounds that max-level players can own and customise. That's the pitch, but what about the specifics of a single battle. Step forward Carbine's theatrical DevSpeak series. The latest shows how a large team can be organised and deployed around the strategically designed death-traps.
Warplots are one of Wildstar's Elder Game features, available when players hit the magic Level 50. Both plots sit side-by-side as both teams have at them. For the winners, there's pride and loot; for the losers, there's only shame and destruction.
Before PvP fans hit max-level, they'll be able to participate in the game's Battlegrounds and Arenas , as well in open-world duels.
Wildstar is due out June 3rd.
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Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.