Warren Spector's next immersive sim will be multiplayer
The producer of Deus Ex and System Shock remains committed to immersive sims but wants to bring something new to the mix.
We reported back in March that Warren Spector, the famed producer of games including System Shock, Crusader: No Remorse, and Deus Ex, has returned to the business of making immersive sims. Today we learned a little bit more: It's got a title, Argos: Riders on the Storm, and it's multiplayer.
"From the creative mind of Warren Spector comes a new game, set in an alien yet strangely familiar world," the Otherside Entertainment website states. "As with Warren’s earlier work in the Immersive Simulation genre, the world will offer players the chance to 'pick a playstyle' - to decide for themselves how to interact with a deeply simulated outdoor environment.
"But be aware that the choices you make will have consequences, large and small, and directly affect your experience. You will be able to team up with friends to weave a unique story unlike that of any other players."
The website unfortunately does not offer any further detail, but there is a logo, so that's something:
The multiplayer angle is new, not just for Spector but for immersive sims in general, which tend to be singleplayer experiences. That's what attracted him to the idea in the first place.
"I’m a relentless advocate for immersive sims," Spector told IGN. "I’ve been thinking for years now, 'What is the next step in immersive sims?’ I think I've figured that out ... It’s about time I tried multiplayer."
Later in the interview, Spector said the multiplayer component will work on a relatively small scale, rather than with tens or hundreds of players running around at the same time. That's understandable, and probably unavoidable, given how tricky it is to pull off multiplayer in immersive sims. System Shock 2 multiplayer is a great example of this: It was fun, but it was also a gong show for hackers and OSA agents trying to move through the game professionally while gun-crazed marines were running around blasting everything in sight. Definitely not the sort of thing that's meant for pick-up games.
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Otherside's Underworld Ascendant, a spiritual successor to the great Ultima Underworld games, was an unadorned catastrophe when it came out in 2018, but Spector has very high aspirations for Argos: Riders on the Storm. "If people want ‘unique and innovative', even I look at what we’re doing and think we’re crazy," he said. "The team is accomplishing more than I asked."
Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.