Performance Analysis
Latest about Performance Analysis
F1 22 update hands me a cheeky 11% performance uplift thanks to FSR 2.2
By Jacob Ridley published
News The new and improved upscaler from AMD heads to F1 22.
Ray tracing in F1 22 is not worth the penalty to performance
By Jacob Ridley published
Race penalty Gorgeous yes, performant no.
Elden Ring's latest patch is not the fix for stuttering you're looking for
By Jacob Ridley published
News Unfortunately version 1.03 of Elden Ring hasn't solved our stuttering problems.
AMD's RX 6500 XT runs Elden Ring far better than it has any right to
By Jacob Ridley published
Elden RDNA The cheapest and most widely available graphics card hits a steady enough 60 fps at 1080p in Elden Ring.
FromSoftware 'constantly working to improve' Elden Ring's performance issues
By Jacob Ridley published
News The Elden Ring developers have published a message about launch day performance and framerate drops.
Keep Elden Ring beautiful with the best settings on PC
By Jacob Ridley published
Looks can kill You don't have to sacrifice visual quality for framerate in Elden Ring, if you know what to do.
Elden Ring's day-one patch fixed the worst stuttering issues but some persist
By Jacob Ridley published
News Elden Ring runs a lot better than it has been with its day-one patch.
The best settings for Halo Infinite
By Alan Dexter published
Halo effect
Run rings around Halo Infinite's steep system requirements with our guide to the best settings.
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