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FromSoftware is warning Elden Ring players that your mouse could be holding you back, or at least tanking your framerate
By Elie Gould published
News It's not you—it's your mouse.
I knew it—Elden Ring: Shadow of the Erdtree's final boss has some hokey freaking hitboxes the size of barn doors
By Harvey Randall published
News Time is a flat circle, but these swords' hitboxes are more like cylinders.
Elden Ring's new patch just released, and it finally fixes an infuriating problem with summoning your spectral steed
By Elie Gould published
News Give him back.
Elden Ring: Shadow of the Erdtree player smashes NG+7 one-shot record, dealing 143,411 damage against the final boss in one go
By Elie Gould published
News Yeah, that'll do it.
One modder has already ported a ton of Elden Ring: Shadow of the Erdtree's bosses into Sekiro
By Ted Litchfield published
news Midra stands no chance against pure shinobi skill.
Elden Ring players find cut voice lines from Shadow of the Erdtree bosses that probably should've said something, if we're being honest
By Harvey Randall published
News Oh Rellana, why won't you answer?
After 14 hours and 239 nonstop tries, an Elden Ring Streamer beat Shadow of the Erdtree's final boss twice simultaneously with a controller and a dance pad
By Elie Gould published
News Talk about multitasking.
If you want to talk about 'getting good,' one Elden Ring player has beaten Messmer the Impaler at level 1 without dodging, blocking, or getting hit a single time
By Ted Litchfield published
news An utterly deranged way of playing the game that I cannot help but respect.
I hope Elden Ring never gets a boss rush mode like Sekiro—helping out strangers in co-op is a much more interesting way of revisiting these fights
By Ted Litchfield published
jolly cooperation The convenience of a discrete boss rush mode would undermine Elden Ring's unique social element.
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