Benchmarked
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Doom benchmarks return: Vulkan vs. OpenGL
By Jarred Walton published
Live long What does the new API mean for graphics performance?
Total War: Warhammer benchmarks strike fear into CPUs
By Jarred Walton published
Pushing Pixels An upcoming DX12 patch will help.
Doom benchmarks: is your graphics card ready?
By Jarred Walton published
Doom's day Many demons were harmed in the making of this article.
Doom's 'Nightmare' graphics: image quality compared and benchmarked
By Jarred Walton published
Doomed graphics "Requires" 5GB of VRAM but only looks slightly better.
Ashes of the Singularity Beta 2
By Jarred Walton published
DX12 Explicit Multi-Adapter
Rise of the Tomb Raider AMD 16.1.1 Hotfix Testing
By Jarred Walton published
So Demanding
Fallout 4 Graphics Revisited: Patch 1.3
By Jarred Walton published
Oh, What a Difference! Nearly three months later, the Commonwealth is looking better than ever, and AMD and Nvidia haven't been standing still either
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