Final Fantasy 14
Latest about Final Fantasy 14
Please be nice about FF14: Dawntrail spoilers if you're in early access, says Square Enix, as some players will start 'at the official launch or play at their own pace'
By Harvey Randall published
News I'd avoid YouTube for a while, just in case the thumbnail goblins get any ideas.
Square Enix has a plan for dealing with Final Fantasy 14: Dawntrail's inevitable server crush, which includes saying 'we apologize for the inconvenience' 5 separate times
By Andy Chalk published
news The server congestion plan includes limitations on travel and an AFK timer.
Final Fantasy 14's healers have had enough and are going on strike, after streamer tears through Dawntrail's first dungeon preview without needing them at all
By Harvey Randall published
News What do we want? More damage! When do we want it? Ow!
Yoshi-P says that the Final Fantasy 14 team is taking aim at the game's same-y combat jobs and 2-minute-meta, but that'll come after Dawntrail tackles its encounter design
By Harvey Randall published
News Forging ahead.
Yoshi-P will turn Final Fantasy 14: Dawntrail around if players keep asking for a raise spell on Pictomancer, jokes: 'it'd be best to remove raise from all of those jobs' if they don't behave
By Harvey Randall published
News Ease-of-use.
FF14 director Yoshi-P says 'possibly 98%' of the team are inspired by Elden Ring, but assures players Dawntrail won't be as brutally hard
By Tyler Colp published
news The environmental design and atmosphere are where you'll probably see the most inspiration, he says.
Final Fantasy 14's low-poly grapes may have left us, but blocky food lives on in Dawntrail and I ranked them all because why not
By Mollie Taylor published
cubed cuisine I freakin' love low-poly food, y'all.
I can't believe I had to go back to regular crusty Final Fantasy 14 after witnessing Dawntrail's stunning graphical overhaul first-hand
By Mollie Taylor published
dawn of a new day Dawntrail's had a facelift, but it's still the same old Final Fantasy 14.
'Players don't need to worry about that': Final Fantasy 14 director says the team is well-armed for Dawntrail's launch rush, no repeat of the Endwalker queue fiasco or day-long DDoS attacks
By Mollie Taylor published
news More servers and better ways of dealing with DDoS attacks have left Naoki Yoshida feeling confident.
Final Fantasy 14 director doesn't have any plans to change 'the structure' of Dawntrail's patches, but its Bozja-like field exploration zone 'will be larger in scale than the content we've had in the past'
By Mollie Taylor published
news "There is a benefit for the players, but also there's a benefit for us as the developers."
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