Ted Litchfield
Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he's not playing or writing about games, you can find Ted lifting weights on his back porch.
Latest articles by Ted Litchfield
I'm already in love with New Blood's latest, the pulp noir immersive sim Fallen Aces, and you can get it for just $10
By Ted Litchfield published
news The studio plans to raise the price as more stuff gets added, but right now it's a steal.
Senior Riot devs say the League of Legends playerbase is getting older, with fewer newbies jumping in: 'Candidly, it's not the same situation it was 10 years ago'
By Ted Litchfield published
news It's a common problem in long running live service games: how do you onboard new players into something this complex?
The best keepsake in Elden Ring
By Sean Martin last updated
present and correct Which Elden Ring starter gift to choose for the Shadow of the Erdtree DLC.
A follow-up to the legendary Disco Elysium might have been ready to play within the next year—ZA/UM's devs loved it, management canceled it and laid off the team: 'For a while it seemed like miracles were possible, and with them redemption'
By Ted Litchfield published
disco infernum It was supposed to be the "110% authentic, most hardcore Disco since Disco."
Our 13 favorite games from the 2024 summer gaming showcases
By Tyler Wilde published
best in show After seeing what felt like hundreds of games, we've picked a few that really stood out.
One of my top early access games is finally getting a second level: a 3-hour underground factory-city with an overhauled, Thief-style stealth system, a new RPG hub area, and an explanation for where all those FPS crates come from
By Ted Litchfield published
news One Fortune's Run level is the length eight normal shooter levels. Or one and a half Thief levels.
Surreal platformer Screenbound has you platforming in 2D and 3D simultaneously with the help of a magical little Game Boy you're constantly holding up to your face like the world's most indoor kid
By Ted Litchfield published
PCGS Screenbound taps into the real magic of childhood: staring at a little Game Boy instead of paying attention to the world around you.
Absurdist magical XCOM-alike Tactical Breach Wizards is coming this August, with its free demo available to try right now
By Ted Litchfield published
PCGS Take the fight to the Druid Mafia.
Our second look at the Borderlands movie starts with Claptrap pooping bullets and goes downhill from there
By Ted Litchfield published
news Coming to a theater near you August 9.
Deathsprint 66 looks like the best kind of racing game: one where you race murderous robot men instead of boring old cars
By Ted Litchfield published
PCGS What if the Spartan II soldiers did Wacky Races instead of the Human-Covenant War?
The 6 biggest reveals at the Xbox Games Showcase
By Ted Litchfield published
Flexbox Microsoft really brought home the bacon this showcase weekend.
I had less than zero expectations for the Perfect Dark reboot, but it looks like the 2020s answer to Deus Ex I've been waiting for
By Ted Litchfield published
news Perfect Dark's troubled development history did not leave a lot of hope, but this looks fantastic.
Doom Eternal's long-awaited follow-up is a medieval prequel called Doom: The Dark Ages
By Ted Litchfield published
news Doom Guy has a combination chainsaw Captain America shield now
One of my favorite games from this year's summer showcases, a peaceful adventure where you explore a desert planet in a beat up van, has a demo available right now
By Ted Litchfield published
news Caravan SandWitch stood out in a crowded field.
Everyone tries to crib Breath of the Wild's vibes and open world to no avail, but the former lead of Dragon Age is finally giving me what I really want: Zelda's wild physics and ability to climb anywhere
By Ted Litchfield published
news Rather than a strand-type game, Eternal Strands looks like it's all about weird elemental and telekinesis shenanigans.
I was shocked to find out that not only is Hyper Light Drifter's studio working on a second new project, it's a return to 2D with action inspired by 'platform fighters' like Super Smash Bros
By Ted Litchfield published
news Possessor(s) is a gorgeous looking "action side scroller" from the Hyper Light devs.
What year is it? Because the O.G. Mighty Morphin Power Rangers is finally getting the arcade brawler tie-in it deserved in the '90s
By Ted Litchfield published
news I can't believe they turned The Simpsons into an arcade brawler before Power Rangers.
The developers of Spelunky, Downwell, and other indie favorites are finally releasing their 50 games in 1 smorgasbord for a console that never existed in September
By Ted Litchfield published
news UFO 50's games are way bigger than micro, too substantial even to be mini. Fun-sized maybe?
I barely know what's going on in Slitterhead, the next game from Silent Hill's creator, but I love its rates of body horror and random passerby possession per minute
By Ted Litchfield published
news Just a really nasty game from toe to tip, and I'm here for it.
The interconnected world of unofficial Dark Souls sequel Nightfall was just about finalized a whole year ago, but advances in modding tools led its creators to rebuild the whole thing
By Ted Litchfield published
news You know what? That sounds worth waiting for.
Our 2022 game of the year runner-up, the criminally underrated Marvel's Midnight Suns, is free to keep on the Epic Game Store
By Ted Litchfield published
news Do some tactical battling then hang out with Blade.
Frostpunk's lead designer was 'dumbstruck' at the insanely difficult self-imposed challenges players managed in the brutal settlement sim: 'I was like, that's not possible'
By Ted Litchfield published
news "And there's a group of people who really enjoy playing like that."
One Fallout 3 fan investigated how many bombs actually landed on the Capital Wasteland: it turns out, not that many
By Ted Litchfield published
news It depends on how you count.
A new mod aims to remaster 5500 voice lines from cult classic RPG, Vampire: The Masquerade - Bloodlines, cleaning up the audio and fixing volume levels 'with extreme care for the source material'
By Ted Litchfield published
news Some of those recordings really benefit from the TLC.
Everyone's excited for Skyblivion, but one dedicated dev has been working for years to go in the opposite direction: cramming Oblivion into a version of Morrowind's engine—and they've got a good reason for it too
By Ted Litchfield published
news Cc9cii is working to get newer Bethesda games running on OpenMW in the name of compatibility and preservation.
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