Ted Litchfield
Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he's not playing or writing about games, you can find Ted lifting weights on his back porch.
Latest articles by Ted Litchfield
It's no wonder Dragon Age: The Veilguard was Steam Deck Verified so quickly: it'll run on a 10-year-old graphics card that was new when Inquisition came out
By Ted Litchfield published
News BioWare recently released The Veilguard's system requirements, and they're refreshingly lenient.
After Helldivers 2 cheaters undercut its latest Major Order by turning in millions of bug bits at once, Arrowhead canceled the whole thing with an in-universe justification: 'The ones submitting false samples have had their pet fish summarily executed'
By Ted Litchfield published
News A bit harsh, but sometimes that's what it takes.
List of the UK's richest game devs and influencers puts Garry's Mod creator neck-and-neck with Rockstar founders, but the richest of all is a different pair of gaming brothers worth £12.5 billion
By Ted Litchfield published
I would like to get £12.5 billion from gaming-related endeavors.
The spiritual successor to old school pick-up-and-play Call of Duty Zombies is out now, on sale for $10 and gloriously free of battle pass nonsense
By Ted Litchfield published
news Hellbreach: Vegas has FPS action for people with jobs whose friends also have jobs.
Swen Vincke was worried that the 100-hour Baldur's Gate 3 would be too short, which is why Larian made a ton of extra areas they wound up cutting: 'I've notoriously always been bad at judging the length of our games'
By Ted Litchfield published
news There was once intended to be a second, older Moonrise Tower in Baldur's Gate 3 that you'd also explore, but "the game was getting too big, and so we had to cut that out."
Dragon Age: The Veilguard is bringing back the heinously ugly original sin of preorder/digital deluxe cosmetics, but I'm weirdly nostalgic for it now
By Ted Litchfield published
news The tradition of all dead preorder bonuses weighs like a nightmare on the brains of the living.
Dragon Age: The Veilguard's latest trailer is the best showing the game's gotten yet—BioWare really should have led with this months ago
By Ted Litchfield published
news My cautious optimism is less cautious and more optimistic.
We can all see that Valve's unannounced shooter Deadlock just hit over 18,000 concurrent players, Gabe
By Ted Litchfield published
news This thing's gotta come out soon, right?
Baldur's Gate 3's rarest ending has only been unlocked by 34 players, and it requires an obscenely specific sequence of poor decisions
By Ted Litchfield published
news You gotta be evil Lae'zel, and also very bad at it.
Elden Ring's latest patch tried to sneak a big 'ole chair into a boss arena like we wouldn't notice and immediately ponder the lore implications
By Ted Litchfield published
news What does the chair mean? And why now?
Mega streamer Kai Cenat is streaming Bloodborne to call attention to fan demand for a PC port: 'PlayStation, FromSoft, this is one of the most highly requested games for a remaster and a PC version'
By Ted Litchfield published
news Doing God's work.
After an uneven first episode, battlemage boomer shooter Wizordum sticks the landing in its second wave of levels
By Ted Litchfield published
mace and sorcery There's a lot to love here, and it's still cooking in early access.
To celebrate Baldur's Gate 3's first birthday, Larian announces a 'Channel From Hell' on YouTube for 'community-focused' and 'never-before-seen' videos
By Ted Litchfield published
news Appointment viewing.
Avowed delayed to February to 'give players' backlogs some breathing room'
By Ted Litchfield last updated
news The Obsidian RPG is apparently good to go, but has been pushed to 2025.
Anger Foot found its secret sauce in creative, sometimes 'impossible' challenge objectives, but the devs admit the one where you have to go on a lizard-licking psychedelic trip and destroy a toilet came from the 'running out of ideas phase'
By Ted Litchfield published
clodhoppers "Average Trance Party: Go on a trip and destroy a toilet."
The circle is now complete: The developer of an open-source port of Dark Forces who consulted on the Nightdive Remaster is working on putting the remaster back in the source port
By Ted Litchfield published
news This compatibility could be of help to modders down the line, and is also just very neat.
One modder has already ported a ton of Elden Ring: Shadow of the Erdtree's bosses into Sekiro
By Ted Litchfield published
news Midra stands no chance against pure shinobi skill.
A surprise final episode of the Psychonauts 2 documentary series has dropped more than a year after its initial release
By Ted Litchfield published
news The retrospective on Psychonauts 2 and its development is a lot more melancholy than you might expect.
If you want to talk about 'getting good,' one Elden Ring player has beaten Messmer the Impaler at level 1 without dodging, blocking, or getting hit a single time
By Ted Litchfield published
news An utterly deranged way of playing the game that I cannot help but respect.
There was a guy dressed like an Assassin's Creed character doing parkour while carrying the Olympic Torch in Paris, which was somehow one of the tamer parts of the opening ceremony
By Ted Litchfield published
news My favorite part was still the Gojira show.
The Like a Dragon live action show's first trailer isn't giving the same vibe as the games, but it still might make for some great martial arts-infused noir
By Ted Litchfield published
news We haven't seen much, but I'm digging it so far.
I hope Elden Ring never gets a boss rush mode like Sekiro—helping out strangers in co-op is a much more interesting way of revisiting these fights
By Ted Litchfield published
jolly cooperation The convenience of a discrete boss rush mode would undermine Elden Ring's unique social element.
My favorite indie answer to the Elder Scrolls, Dread Delusion, just got a surprise final content update—including a dungeon built inside the remains of a giant flying squid
By Ted Litchfield published
news A suitable sendoff to this very weird world.
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