Richard Cobbett
Latest articles by Richard Cobbett
Infocom classic A Mind Forever Voyaging was a game about predicting America's collapse
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Shareware and gore: Remembering the original version of Blood
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Looking back at Sierra's original Police Quest games
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
In 1995, Mortal Coil was cutting-edge, but still a terrible shooter
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
There are bad adventure games, and then there's Hugo 2: Whodunit?
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Bureau 13 were the least-stealthy secret agents in videogame history
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
AntiKiller was a shooter with the best/worst NPC barks ever
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Isle of the Dead, the FPS that proudly declared itself a Wolfenstein knock-off
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Visiting a swingers club in the very 1980s Romantic Encounters at the Dome
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Venus Hostage, the porn game set in what sure looks like a recycled City 17 from Half-Life 2
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Sierra made a life-sim, and it wasn't exactly Stardew Valley
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
For over a decade, Sierra published its own quirky games magazine called InterAction
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Tomb Raider: The Angel of Darkness, the game that almost killed the series
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Mad Dog McCree was just one of many woeful FMV shooters of the '90s
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
The sexy FMV mess that was Riana Rouge
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Castle Knatterfels: Curse of the Zombie Krauts was Wolfenstein with boobs and a terrible FPS
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Georgian Police, the cop game that makes Police Quest seem normal
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Two very different games about politics: Yes, Prime Minister and Floor 13
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Looking back at Plumbers Don't Wear Ties and equally baffling games
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Bibleman, the superhero who presumably does whatever a Bible can
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
BloodNet made cyberpunk even more dystopian by adding vampires
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Unearthing a shareware disc from 1995
By Richard Cobbett published
Crapshoot We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
Crapshoot: The Hobbit, the text adventure that let try to you kill Gandalf
By Richard Cobbett published
Classic We're rerunning Richard Cobbett's classic Crapshoot column, in which he rolled the dice and took a chance on obscure games—both good and bad.
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