Titanfall 2's first free DLC expansion arrives next week

Respawn Entertainment has announced that the first Titanfall 2 DLC package, Angel City's Most Wanted, will be out on November 30. It will include a new map, a new weapon, Titan customization kits, a new pilot execution move, and more. It will also coincide with the launch of the Titanfall 2 in-game store, although the studio reiterated that it will only offer cosmetic items, and everything in the DLC bundle will be free for all players. 

"Currently, our launch communication has been focused on addressing bug and balancing feedback, promoting Titanfall 2, and amplifying the incredible critical and fan reactions. We’ve heard your concerns loud and clear about the longevity of Titanfall 2 and what’s next for future content. Today we are starting that conversation," the announcement says. 

"First let’s look at the big picture and make a crucial point about our DLC vision crystal clear: All maps, modes, weapons—anything that has effect on gameplay—will be free for all players that bought Titanfall 2. We believe that in order to maintain a healthy community we shouldn’t be segmenting players behind paywalls for these things." 

Angel City's Most Wanted will include:

  • Angel City map: A fan favorite map from Titanfall 1 is reborn for Titanfall 2. (Fans that pre-ordered Titanfall 2 will get access to the Angel City map starting on November 30. All other players will get access to the Angel City map starting on December 3rd.)
  • Wingman Elite Pistol
  • Ion Titan Kit: Refraction Lens - Splitter Rifle splits 5 ways
  • Scorch Titan Kit: Scorched Earth - Flame Core ignites the ground, leaving thermite in its wake
  • Northstar Titan Kit: Threat Optics - Enemies are highlighted while zooming in
  • Tone Titan Kit: Burst Loader - Aiming allows the 40mm to store up to 3 shots to burst fire
  • Legion Titan Kit: Hidden Compartment - Power Shot has two charges
  • Ronin Titan Kit: Phase Reflex - When doomed, Ronin phases out of danger
  • Pilot Execution: Inner Pieces - Phase into an unsuspecting victim
  • Stats screen
  • FAQ menu
  • In-game store

The in-game store will enable players to purchase skins, camos, and Prime Titans for "a modest price," but Respawn emphasized that it will go no further than that. "We will have no in-game currency exchange. No locked loot boxes, crafting shards or pay-to-win weaponry. No RNG. If you see something you like, you buy it and that’s it. These in no way effect stats and are purely cosmetic," the announcement says. "We will have two Prime Titans available at launch. They have new chassis and assassinations but function the exact same way as their original counterparts."

Beyond this DLC release, Respawn promised more updates and events including double XP weekends, social media giveaways, and "game mode twists" that will encourage (or force) players to come at the game in new and different ways. "We’ve got more that we’re working through but isn’t ready for prime time just yet," it said. "What I hope you’ll take away from this as that this is just the start. We are committed to supporting Titanfall 2 for the long haul and look forward to taking this journey with you."

If you haven't yet sampled the pleasures of Titanfall 2, now would be a good time to strap yourself in: It's currently on sale on Origin for $40, with an additional 20 percent discount when you use the code TITAN20 at checkout. I have no idea how long that code will be valid, so apologies if it doesn't work for you, but definitely give it a try before you check out. Get the details on that and other Black Friday deals in our rounds up of game and hardware sales.

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Update: The post originally credited the announcement to Titanfall 2 publisher Electronic Arts. 

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.