This solid gold Monster Hunter statue is officially licensed and costs a mere $80,000
If you think gold is gaudy, a platinum figurine is also available, also for 80 grand.
We checked out some Monster Hunter figurines last year, shortly after Monster Hunter: World made its way to PC, and some of them were pretty sweet. But none of them are anywhere as sweet—or maybe "grotesquely ostentatious" is the term I'm really looking for—as the 24k Gold Rathian statuette, and the Silver Rathalos constructed of platinum, offered by Japanese collectible manufacturer U-Treasure.
Hypebeast shared photos of the statues on Instgram, while Google-translated details are available on the U-Treasure site. The Gold Rathian measures approximately 15.5 by 11 cm, stands roughly 7.5 cm in height, and weighs about 600g, while the Silver Rathalos is 15x15x7.5 cm and weighs about 840g. Each comes with a glass case, because of course they do—we're not talking about injection molded plastic crapola here, people.
How much do they cost? I'm glad you asked. They sell for ¥8.8 million each, which is a little over—holy kapowzers—$80,000, or you can pick them in a set for a negligibly discounted ¥16.5 million—that's $150,000 and change, depending on fluctuations currency conversion. For gamers on a budget, silver models, coated in gold or rhodium, can be had for a paltry ¥880,000, or about $8000. That's each, by the way.
In case there's any doubt, these precious metal monsters are officially licensed by Capcom, and actually appear on Capcom Japan's Monster Hunter 15th Anniversary website. Alas, they're only available for purchase in Japan.
Seriously though, just look at these damn things:
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.