The Overwatch hero Orisa activates next week
The four-legged anchor tank is just about ready to join the fight.
Orisa, the four-legged Overwatch tank with the gentle disposition who was revealed to the world earlier this month, will leave her extended stay on the PTR and go into full release on March 21. Blizzard revealed the rollout date today alongside a new "behind-the-scenes" video in which developers talk a bit about the inspirations for the character, what she brings to the game, and where she fits in with the rest of the Overwatch team.
Like Reinhardt, the robotic Orisa is an "anchor tank" who sacrifices mobility for toughness. She has a targeted protective barrier similar to Reinhardt's shield that can be placed on the ground nearby or at a distance, and wields a hard-hitting primary weapon called the Fusion Driver that, in the spirit of the character, lays down sustained damage but slows Orisa's movement when being fired.
"Reinhardt is one of the only characters that can can really stand his ground, mark a spot, and move with his team real slow," lead designer Geoff Goodman says in the video. "So we thought there was a great opportunity there for another option."
Orisa is joining the Overwatch team at a "very early stage in her career as a character," but even so, game director Jeff Kaplan expects her to have a big impact. "I think she's a core character in the Overwatch lineup in terms of gameplay mechanics and functionality," he says. "She's going to serve a really unique role in Overwatch."
Have a look at our list of Orisa's abilities for a more detailed breakdown of what she can do on the battlefield, and to find out how she became part of the Overwatch pantheon, check out her origin trailer below.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.