The original Tomb Raider trilogy is being remastered for real and coming to PC just in time for Valentine's Day
The updated trilogy with "enhanced graphics" will include the base games and all three expansions.
Back in March 2018, Realtech VR announced that it was working on remasters of the original Tomb Raider trilogy, which would be available on Steam and free for owners of the originals. A week later, the whole thing was cancelled: It turned out that Realtech didn't actually have permission from Square Enix to do it. It was a disappointing outcome for old-time Tomb Raider fans, but today it's finally time to turn that frown upside-down, because an officially sanctioned remaster is on the way.
Revealed during today's Nintendo Direct, Tomb Raider 1-3 Remastered—that's the official title on Steam—will have the look of the original games, but will be spiffed up with "enhanced graphics" (although you can switch back to the OG look if that's what you like) and tweaked to run on modern hardware. Along with the base games, the remastered collection will also include all of the Tomb Raider trilogy expansions: Unfinished Business for Tomb Raider, The Gold Mask for Tomb Raider 2, and The Lost Artifact for Tomb Raider 3.
Despite being announced during a Nintendo Direct and featured on the PlayStation Blog, Tomb Raider 1-3 Remastered is confirmed for PC—in fact, you can wishlist it now on Steam. As you might expect from games of this vintage—the first Tomb Raider debuted in 1996—the system requirements are not too demanding:
- OS: Windows 7+
- Processor: Intel i3
- Memory: 8 GB RAM
- Graphics: NVIDA RTX 970
- DirectX: Version 11
- Storage: 2 GB available space
Tomb Raider 1-3 Remastered is set to arrive on February 14, 2024—making it not just a great videogame trilogy, but a great Valentine's Day gift for your sweetie, too.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.