The new Overwatch hero Ana is now live [updated]
It's time to help people by shooting them.
Ana Amari, the Overwatch support sniper who was revealed last week, is now live and playable on PC.
Blizzard developers Jeff Kaplan, Geoff Goodman, Michael Chu, Tim Ford, and Arnold Tsang talked about the new hero over the weekend in a lengthy “Ana: Declassified” livestream that you can dig into out here. A closer (and quicker) look at her skillset can be had at playoverwatch.com, and we've got a good breakdown of how she lost her eye—and whose ass is going to get kicked for it—right here.
We know this patch also came with some pretty significant buffs to D.va and Zenyatta, as well as a few other balance changes. We'll update with the full patch notes once they're released.
Update: And just like that, the patch notes are out. The short version is that Blizzard brought basically all the big changes from the PTR to the live game, but highlights include changes to Overtime timing and respawns, a cap of one hero character per team in Competitive Mode, big buffs to D.Va and Zenyatta, and smaller balance changes to Bastion, Lucio, McCree, Mercy, Roadhog, and Soldier: 76. The full list of changes is up on the Battle.net forums.
We've also got a new trailer:
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.