The Mandate reaches Kickstarter goal, aims for stretch goals in final days of campaign
If there's one thing we're learning about Kickstarter , it's that you should probably make your games about space. In fact, even if your game isn't about space, you should probably tell people it's set in space. It wouldn't even be a lie. Everywhere is set in space. The Mandate is definitely set in space, and as a result of that - and possibly also as a result of it being a cool looking Tsarist space opera RPG - it's successfully raised the desired goal of $500,000.
There are now just four days left in the campaign, which means they'll need to increase their economic warp factor if they're going to hit any stretch goals. Currently planned goals include:
- $600.000: Away Missions on Planets
- $700.000: Starbase Boarding Operations
- $800.000: Mod Support
In between these major milestones, the developers will also be unlocking a free strategy guide, art bible and 3D character pack for various funding tiers. Unfortunately, I can't see the project getting particularly far through its remaining goals in the time remaining. That's a bit of a shame, because it's a situation where instead of celebrating the existence of a game, I'm left with the bittersweet twinge of knowing it won't have mod support.
To find out what it will have, check out some of these previous trailers. If you're interested enough to get involved, head over to the Kickstarter page .
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Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.