Team Fortress 2 comic released, isn't tied to an impending update
Finally! For too long, Valve have tied their primary work - funny comics that are posted on the internet - to their hobby project, the computer game and dress-up toy Team Fortress 2 . "Can we see the continued adventures of Saxton Hale, manpuncher?" we'd ask, only to be told that no, first we had to wait for a development team to code new maps, weapons, rule tweaks, and approximately 5,000 new hats.
Not any more, though. The multi-media wizards (and occasional game developers) have realised that not everything needs an accompanying piece of headgear, and have released the first part of a six issue TF2 comic saga, sans update .
Well, sort of. A small update has slipped out, in recognition of Team Fortress's 17th birthday. It adds "Rome-vision" sharing, allowing anyone playing an MvM server with an owner of the Hardy Laurel to opt-in to mechanical history. Chemistry sets have also been added. They sound weird, so I'm going to let the TF2 Wiki do the heavy describing .
As for the comic series, it's planned for bi-monthly release. You can read the first part here .
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Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.