Steam achievements come to the Amnesia games
They're currently in beta, but are accessible to anyone looking to pick up a few more achievements.
Frictional Games' first-person horror hit Amnesia: The Dark Descent, and The Chinese Room's more meditative follow-up A Machine For Pigs, are getting a little long in the tooth. But Frictional has put new betas for both games on Steam that might be enough to convince determined cheevo-chasers to have another go at them.
Beta of Amnesia: TDD & AMFP containing achievements is up on Steam now!Please check it out & report any bugs here:https://t.co/M0CLHp2ZCeDecember 13, 2016
It's a minor thing, and I'm not sure I'm up for another trip through the bowels of either Amnesia game, to be honest: Not just for the obvious reasons, but also because I worry a bit that they may not hold up quite as well as I remember, and it would be a shame to diminish those experiences with a replay I'm not all that terribly interested in to begin with. Then again, I do like achievements. Quite a quandary.
There are 17 Dark Descent achievements, ranging from from the mundane (Read all the notes) to the vague ("NOPE: Left when things were getting interesting.") A Machine For Pigs has just seven achievements, which seem to be dependent solely on progress through the game.
Frictional said the Steam achievements will be rolled out to all players in a few days, as long as no serious technical issues come up. For now, you can access the beta build by right-clicking either game in your Steam library, then selecting Properties, the Betas tab, and then "Achievement Beta" from the drop-down menu.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.