Space Hulk: Deathwing lays down heavy fire in new Summer Trailer
The Space Hulk: Deathwing Summer Trailer is packed with in-game footage, but it's really not very clear about what "in-game footage" actually is. It looks great, but I doubt we're going to see engraved bolter shells ejecting in slow-motion and bouncing off the blood-slick floor in the heat of battle.
It's right there in the opening sequence of the new Deathwing Summer Trailer , below the Unreal Engine logo: "In-game footage." My assumption is that because the trailer was created in the Unreal Engine 4, and the game is being made with the Unreal Engine 4, somebody somewhere decided that it qualifies. It's a silly stretch of the term, but healthy skepticism of the marketing angle notwithstanding, it's a pretty cool trailer, too. I'm not a "Warhammer guy" by any measure, but space marines, armed and armored beyond all sane limits, holding the line against hordes of onrushing alien monsters? That's my kind of game.
Sadly, the text accompanying the trailer doesn't tell us anything we didn't already know: It's an FPS based on the Warhammer 40,000: Space Hulk game being developed by Streum On Studio, the guys who did E.Y.E.: Divine Cybermancy. There's still no release date info, but the tail end of the trailer does confirm that a PC version is in the pipe.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.