Songbringer trailer shows off a collection of fearsome bosses
Dragons, goat men, giant blobs—horrors lurk in Songbringer's procedurally generated dungeons.
Procedurally generated action RPG Songbringer takes plenty of inspiration from the original Zelda, but as we wrote back in February, with the addition of hundreds of weapons and hallucinogenic cacti. There's also a tophat that doubles as a boomerang and a humming nanosword you can use to slice up baddies and bosses, who lurk at the bottom of Songbringer's dungeons.
The new trailer above shows off several of those bosses, including a fearsome goat man who smashed me with a giant hammer when developer Nathanael Weiss brought Songbringer onto the PC Gamer Show. And a dragon. We might need a bigger boomerang hat for that one.
From our limited experience going toe-to-toe with Songbringer's bosses, they're going to make for some pretty tough fights, but the open-ended exploration and item discovery should make each showdown with them unique. Songbringer is set for release on Steam this summer.
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Wes has been covering games and hardware for more than 10 years, first at tech sites like The Wirecutter and Tested before joining the PC Gamer team in 2014. Wes plays a little bit of everything, but he'll always jump at the chance to cover emulation and Japanese games.
When he's not obsessively optimizing and re-optimizing a tangle of conveyor belts in Satisfactory (it's really becoming a problem), he's probably playing a 20-year-old Final Fantasy or some opaque ASCII roguelike. With a focus on writing and editing features, he seeks out personal stories and in-depth histories from the corners of PC gaming and its niche communities. 50% pizza by volume (deep dish, to be specific).