Some of Bethesda's classic Elder Scrolls RPGs are now free on Steam
As the Bethesda launcher closes its doors, some of its old games have appeared in Valve's shop.
Earlier this year Bethesda announced its launcher would be taking a permanent dirt nap and its games would be lined back up on Steam's shelves. That day draws near: on May 11, the Bethesda launcher will be no more, and some classic Bethesda RPGs (along with a Splash Damage shooter) have already made the transition to their new home on Steam.
And here's a bonus: some of them are free. As of today you can grab the following games from Steam for the price of "on the house."
Also added to Steam are two more Bethesda classics you can grab for $5.99/£4.89:
I'd give you a personal recommendation on which games you should download and play, but I honestly don't think I played any of them. My first Elder Scrolls game was Oblivion, and while I did later play a bit of Morrowind I've never gone further back than that. There's a chance I may have played Wolfenstein: Enemy Territory, but I might actually be thinking of Day of Defeat. They look a bit similar and both came out in 2003.
After nearly nineteen years, our first game, Wolfenstein: Enemy Territory is now available on @Steam – making it easier than ever to wage war as the Axis or Allies across the battlefield!How much? Free.It’s always been free!v586https://t.co/AHR499YZuoApril 27, 2022
While you're over there hoovering up Bethesda stuff, the creation kits for Fallout 4 and Skyrim Special Edition were also added to Steam just yesterday. If you've ever wanted to mod either of those games, seems like a great time to give it a go.
As a reminder of the Bethesda launcher being shuttered, starting April 27 (tomorrow) you'll be able to transfer any games you bought there over to Steam, along with your saves and whatever may be left in your Bethesda Wallet. How this whole process will work is detailed in this post on Bethesda's site.
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Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.