Riot Games to add 'experimental modes' to League of Legends, starting with quick-fire Nexus Blitz
Nexus Blitz is inspired by elements of King of the Hill, payload, and battle royale game modes.
Riot Games has rolled out its first "experimental mode" to League of Legends: the fast-paced Nexus Blitz.
The developer said it plans to add "a couple" of experimental modes every year—they'll arrive as "unpolished prototypes", complete with borrowed art, and players will test them out and provide feedback, which will immediately start to shape changes. The aim is to find some new permanent modes for the MOBA.
Nexus Blitz matches will last around 15 minutes, and each team will consist of a duo jungle and three laners. Its hallmark is that each match will be peppered with map-wide events, described as "mayhem-inducing scenarios that kick off every few minutes". Riot didn't give an example of an event, but cited King of the Hill, Push the Payload, and "the closing circle of death from battle royale games" as inspirations, so it could get pretty hectic.
Winning an event will net your team some goodies, ranging from a massive shield for every team member to a base cannon that launches your allies to the middle of the map. Riot is searching for reward ideas from testers.
Players that go on hot streaks of takedowns without dying will go "on fire", which means they'll do double damage and have shorter cooldowns, but they'll also take more damage, and shutting them down will give the enemy team a big pile of gold.
Alpha testing will kick off with patch 8.16, and will last four weeks. It will be open to all players.
Read Riot's full blog post here.
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Samuel Horti is a long-time freelance writer for PC Gamer based in the UK, who loves RPGs and making long lists of games he'll never have time to play.