Rainbow Six Siege season pass detailed
Ubisoft has released details on the Rainbow Six Siege season pass, a bundle of DLC and in-game perks to be doled out over the course of the game's self-proclaimed 'Year One.' As far as typical season passes go, this one feels a bit light at first glance, but it's heavy on progression boosts and access to new content sooner.
Here's a bullet point list that sums it up:
- Seven day exclusive early access to the eight new operators that you can instantly add to your roster upon their release
- Permanent 5% Renown boost to allow you to unlock content quicker
- The exclusive Season Pass Porter weapon skin
- The Safari Bundle of five weapons skins
- Two extra daily Renown-earning challenges
- 600 R6 Credits that can be used to purchase additional in-game content
So, the season pass just gives you a few things before everyone else, and helps you get them quicker while sporting a leopard print assault rifle. Cool. But at $30/£24 the price may feel a bit steep for anyone who doesn't become a diehard fan of the game. There's something to be said for Ubisoft's approach, value propositions aside. All new maps and operators are free for anyone who buys the game. The first dose of free is coming in a bundle called Operation Black Ice, sometime in Janurary. Included are "two new operators from the Canadian JTF2 counter-terrorism unit, a brand new map, and more."
I liked Rainbow Six last time I played it, despite having a few minor criticisms. Let's hope Ubisoft's approach to Siege will be community focused—heck, it has to be. Retail-priced multiplayer only shooters live and die by their continued support, but at least it sounds like they're on the case.
Rainbow Six Siege releases on December 1st this year.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
James is stuck in an endless loop, playing the Dark Souls games on repeat until Elden Ring and Silksong set him free. He's a truffle pig for indie horror and weird FPS games too, seeking out games that actively hurt to play. Otherwise he's wandering Austin, identifying mushrooms and doodling grackles.