Rage trailer shows goes behind the scenes at id Software
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The latest developer diary for Rage takes a behind the scenes look at id studios as they work on the finishing touches to Rage. Id stalwarts John Carmack and Tim Willets discuss the merits of running a shooter at 60 frames per second, and talk about the megatexture technology, which allows artists to customise every inch of the game world, resulting in less repetitive environments.
You can get a closer look at those environments in the latest Rage screenshots , and find out why Rage will run better on PC. The game's out in the US on October 4 and in Europe on October 7.
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Part of the UK team, Tom was with PC Gamer at the very beginning of the website's launch—first as a news writer, and then as online editor until his departure in 2020. His specialties are strategy games, action RPGs, hack ‘n slash games, digital card games… basically anything that he can fit on a hard drive. His final boss form is Deckard Cain.