Lykan is a bit like Sleepy Hollow, only with a werewolf instead of a Headless Horseman, and with a Depp rating of a reassuring 0.0. It's also quite a lot like the disappointing Red Riding Hood film of 2011, which was pretty much a lycanthrope whodunit. You're a werewolf hunter in a very purple Victorian town, and your job is to root out the beast - naturally, by firing a crossbow at it - while trying not to harm any innocent civilians. As time goes on, the monster will begin to pick off the other citizens, leaving telltale corpses all over the cobbled streets.
Impressively, Charlie Carlo's game is inspired by the astounding Westerado , which only came out a few weeks ago . As with that browser-based Western, you can pull out your weapon and kill anyone at any time - but if there's a copper around, prepare to be truncheoned to an early death. The trick, as the 'How to Play' screen makes clear, is to observe the civilians' shadows, which give the werewolf's true nature away. This is a lot harder said than done - and when you do unmask the monster, you still have to take the thing down.
Interestingly, you can also change the game settings so that multiple werewolves appear, they show few or no tells at all, or the town is crammed full/mostly clear of civilians. I really hope Charlie builds on Lykan in future, because there's a nuggest of brilliance at its beating werewolf heart.
Thanks to the increasingly excellent Indie Statik .
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Tom loves exploring in games, whether it’s going the wrong way in a platformer or burgling an apartment in Deus Ex. His favourite game worlds—Stalker, Dark Souls, Thief—have an atmosphere you could wallop with a blackjack. He enjoys horror, adventure, puzzle games and RPGs, and played the Japanese version of Final Fantasy VIII with a translated script he printed off from the internet. Tom has been writing about free games for PC Gamer since 2012. If he were packing for a desert island, he’d take his giant Columbo boxset and a laptop stuffed with PuzzleScript games.