PlanetSide 2 PSA: Sunderers are stalemate breakers
The Sunderer is PlanetSide 2's school bus of war. It seats 12, and with the investment of certification points, you can pimp it out to your purposes—increasing its ability to climb hills, or adding a grenade launcher, protection against mines, or radar augmentations. One upgrade worth calling attention to, though, is the Gate Shield Diffuser . It has a way of snapping the ugly stand-offs where two teams are fighting on opposite sides of an impassable shield—a stalemate we've seen emerge again and again at Tech Planet facilities in PS2's first week.
Like other facilities in PS2, Tech Plants have a protective shield that needs to be deactivated before infantry and vehicles can pile in the front door. There's one exception to this rule: a Sunderer can activate a Gate Shield Diffuser to cross the energy threshold. RivalXfactor (who's also produced official instructional videos for the PlanetSide 2 YouTube channel) documents one of these maneuvers in the footage below, and contextualizes when to use the tactic and why it can be so effective.
http://www.youtube.com/watch?v=Q14-6RYo3j0
Did you catch our PlanetSide 2 review ?
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Evan's a hardcore FPS enthusiast who joined PC Gamer in 2008. After an era spent publishing reviews, news, and cover features, he now oversees editorial operations for PC Gamer worldwide, including setting policy, training, and editing stories written by the wider team. His most-played FPSes are CS:GO, Team Fortress 2, Team Fortress Classic, Rainbow Six Siege, and Arma 2. His first multiplayer FPS was Quake 2, played on serial LAN in his uncle's basement, the ideal conditions for instilling a lifelong fondness for fragging. Evan also leads production of the PC Gaming Show, the annual E3 showcase event dedicated to PC gaming.