Myst artist, BioShock Infinite writer team up for a new adventure called Zed
Zed is a surreal first-person adventure that's now on Kickstarter.
Obduction, the spiritual successor to Myst, is coming in July, not quite three years after Cyan raised more than $1.3 million in funding on Kickstarter. Eagre Games, founded and headed by Myst artist Chuck Carter, isn't aiming for nearly that kind of budget for Zed, which debuted on Kickstarter last week, but it still promises a game “with deep roots in the Myst adventure-puzzle genre.”
Zed, which is being written by BioShock Infinite writer Joe Fielder, has its own distinct visual style, but appears set to serve up a very Myst-like experience: Players must explore a bizarre world and solve strange puzzles as they help “an aging and dying dreamer leave behind a lasting legacy for his granddaughter.”
“The dreamer is confused by your presence. He can help or hinder your progress by putting challenging obstacles in your path—he needs your help but at times doesn’t understand why you are there,” the Kickstarter pitch states. “As you learn his story, the truth about his past and his final masterpiece is revealed in the dreams you explore; a personal creation of one man’s disintegrating mind. Help the dreamer fulfill his final task and unleash Zed to the world.”
Eagre acknowledged that the Kickstarter goal of $48,000 is a tiny amount for a game budget, but said that “being a small Central Maine studio allows us to keep studio costs low and ensures that all money we receive from this campaign will be spent wisely.” The team has already spent a year working on the game at its own expense “during the quiet hours of the night,” and said the Kickstarter is meant to cover “the most basic costs of future production.”
A “vertical slice” preview of Zed is available from the Kickstarter page and while it's very brief (and the puzzles utterly perfunctory), it does very nicely demonstrate the game's visual style. Start your kicks at your own risk, as always, but Zed, like Obduction, is definitely one that I'd like to see succeed. The campaign runs until July 1 and has so far raised about $21,000 of its goal.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.