More Dying Light 2 fixes are incoming
Expect the next patch this week.
If you've been experiencing bugs in suckerpunch simulator Dying Light 2, or bemoaned the absence of certain missing options in the menus, then here's some good news for you. After pushing a few hotfixes live over the weekend, Techland says it will "be continuing to add more in the coming days."
Those hotfixes already live include improved co-op stability, fixes for missing textures and audio issues, resolving problems with the redemption of in-game rewards from Twitch drops and the like, and performance improvements for DLSS and ray tracing.
Techland's plan for the PC version of Dying Light 2 this week, as the studio posted on Twitter, includes fixes that are ready to implement for game-crashing bugs, situations that could cause infinite black screens, AI dead body replication in co-op, and players being unable to sell valuables to vendors. More DLSS improvements are apparently ready to go as well.
Beyond that, the developer is working on mouse key binding issues and support for custom mouse buttons, possibly letting players enable English VO even if their local language is not set to English, additional video settings, and backup saves. Also soon to be fixed: story blocks, blocks ending in a death loop, and some visual bugs that appear in the hospital During the Markers of Plague quest.
Sounds like Techland is pretty busy. Players have been busy as well, including one who went through the developer menu and found that Dying Light 2 has a hidden bicycle that's fully rideable.
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Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.