Modern Warfare 2 Remastered is finally confirmed, coming to PC on April 30
Out on PS4 now, the worst-kept secret in games is now official.
After days of determined, stony silence in the face of numerous leaks that include an Amazon listing, a trailer, and at least one full-on Let's Play video on YouTube, Activision has finally made it official: Call of Duty: Modern Warfare 2 Remastered is real. Not only that, it's out today—but only on the PlayStation 4.
The updated release features improved textures and "revamped" animations, remastered audio, up to 4K resolution with HDR support on consoles, plus uncapped framerates and ultrawide monitor support on PC. Activision confirmed that the remaster features the full Modern Warfare 2 campaign, including No Russian, the infamous level based on a massacre of civilians at a Moscow airport that players can choose to take part in.
It does not include multiplayer or Spec Ops missions, however, as Activision is clearly trying to keep the online action focused on the Modern Warfare reboot and free-to-play battle royale Call of Duty: Warzone. Instead, players who pre-purchase the game will be given the Underwater Demo Team Classic Ghost Bundle, with a UDT Ghost skin, weapon blueprints, and other goodies that can be used in both of those games.
The PC version of Modern Warfare 2 will be available on Battle.net, and is set to come out in a month, on April 30. Pre-purchase links at callofduty.com aren't live yet, but should be soon.
Update: The PS4 version of Modern Warfare 2 Remastered will not be offered for sale in Russia, according to the Call of Duty Russia Twitter feed. It will be available in the country on PC and the Xbox One, however.
Call of Duty: Modern Warfare 2 Campaign Remastered – полностью вымышленная кампания 2009 года, воссозданная в HD качестве. SIE решили не продавать игру в российском PS Store. Мы с нетерпением ждем выхода игры в цифровом варианте для ПК в https://t.co/44Pv8h7lHL и на консолях XboxMarch 31, 2020
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.