Minecraft 1.21: everything we know about the next major Minecraft update

Minecraft 1.21 - a player stands in a Trial Chamber near some copper panes
(Image credit: Mojang Studios)

The Minecraft 1.21 update is set to roll out this week, and big things are coming. Titled as "Tricky Trials" we've already received a few details on what this pretty significant update has in store. But, that doesn't mean Mojang doesn't have a few tricks hidden up its sleeve for the official release. Not every detail is shared ahead of an update of this scale's launch, so we're bound to find some new things to explore once we jump in. 

Vanilla Minecraft game director Agnes Larsson described Tricky Trials as "a precious mix of exciting adventures, combat trials and tinkering - we believe it adds something delightful for lots of different kinds of play styles!" which suggests we've got heaps of features tucked away to look forward to. The official blog post naming the update refers to the update as being filled with "daring adventures and surprising rewards" but even with a few days before the update rolls out we still don't know exactly what this means. 

We are expecting everything from new blocks like the Redstone-based crafter to a new copper bulb block, an entirely new weapon, and even new mobs to face. In addition to this, we know that a new structure called a Trial Chamber is being added. We've seen snippets of these features throughout the development of the update, but there's still a lot to learn about what's coming this week. 

Is there a Minecraft 1.21 release date? 

Tricky Trials, the Minecraft 1.21 update will launch on June 13. This mirrors the pattern of version 1.19 and 1.20 launching in June of their respective years too.  

What new blocks are coming in Minecraft 1.21? 

What we know about Minecraft 1.21 so far seems pretty combat and structure focused, but there are some new bits of crafting kit too. Here are the new blocks we know about:

  • Crafter - An automated, redstone-powered crafting station
  • Copper bulb - A light source block with copper trim
  • Trial spawner - A new enemy spawner type that rewards loot after killing certain enemies

Mojang says that the Trial Chambers are built with new copper and tuff block sets as well. If you look closely at the video Mojang shared along with the 1.21 announcement, you can spot what appear to be copper trap doors and window-like patterned copper panes. The blocks that look like a new variant of chiseled stone bricks are likely a chiseled Tuff block.

Which new mobs are coming in Minecraft 1.21?

(Image credit: Mojang Studios)

We know of two new hostile mobs coming in Minecraft 1.21 so far, plus new variants of existing mobs. There's a new hostile baddies in the form of the breeze and the skeleton variant Bogged. If you're excited and expecting the winner of the community mob vote, we have good news for you: it's already available! Mojang surprise dropped it in update 1.20.5 (1.20.8 for bedrock), so you can get your hands on the armadillo—and the new wolf armor courtesy of their scutes—right away.

The Breeze is a new hostile mob that sounds like the cold side of the coin to the Blaze's fire attacks. It's a blue and purple creature with arms and a head all wrapped in a funnel of swirling wind. When it attacks, the Breeze shoots out a projectile of wind energy that explodes if it hits a player or entity, which deals a small amount of damage and knocks back all entities. Unlike its fiery opposite, the Breeze gets around by jumping instead of floating, so they may be a bit less annoying to chase down. You’ll still have some exploring to do to find the Breeze, since it’s going to be showing up in the new trial chambers.

And the other winner of the community mob vote is the utilitarian armadillo, though it's already available. These small pals live in warm climates like the savannah and badlands. They drop Scute, their armored skin, when brushed or just while wandering around, and can be bred with spider eyes. Scutes are useful, since you can craft them into armor for your tamed wolves, and you don't have to hurt any armadillos to do it. They're adorable to look at, but that's no surprise as you can see from the concept in the armadillo reveal video.

Brand new in snapshot 24w10a are eight new variants of the wolf, keying off the biome the wolf spawns in. Ranging from light colored snowy wolves to striped and spotted variants, wolves will also be spawning in a bunch of new biomes like wooded badlands, sparse jungle, and savannah plateau. A perfect opportunity to take advantage of the new wolf armor for your best pal.

Decidedly less friendly is the new Bogged skeleton variant coming with 1.21, who will be launching poisoned arrows at you from the new trial chambers, as well as swamps and mangrove swamps. Thankfully, they're just as flammable as the rest of the undead enemies, just watch out for the clever ones that hide under trees.

How do trials work in Minecraft 1.21? 

New to Minecraft 1.21 is a new type of structure: the Trial Chamber is a procedurally generated underground structure designed to present new challenges to explorers. Using the new copper and tuff block sets plus the new copper bulb, Trial Chambers will also include the new Trial Spawner block, which is a variant on the usual mob spawner blocks found in other explorable structures like mineshafts or woodland mansions. 

Trial Spawner blocks differ from normal spawners in that they spawn a specific number of enemies and then pause spawning for a time after. They'll dispense loot after you've successfully completed the challenge and emit smoke from their tops to let you know they're currently on cooldown. Trial Chambers are also the home to the newest enemies in the Minecraft 1.21 menagerie: the Breeze, who will be on hand to throw you around with their wind projectiles, and the Bogged, a skeleton variant that slings poisoned arrows your way.

The Mace is the latest weapon on the blocks

Minecraft 1.21 - the new mace weapon being wielded by an armored character

(Image credit: Mojang)

Out of the blue, Mojang has dropped a brand new weapon that's coming to Minecraft 1.21: the mace. You'll be able to craft your own from a breeze rod and the heavy core, which is a new item found in the trial chamber vaults.

The mace is bringing some unique new features, letting you do a smash attack on enemies while falling for an added knockback effect. Plus, the longer your fall, the harder the hit will be, so you'll get bonus damage from being a daredevil. To cap off this high risk move, hitting an enemy will negate your fall damage—just make sure you don't miss.

The Crafter is Minecraft's new automated block 

(Image credit: Mojang Studios)

Past Minecraft updates have dabbled in helping us automate all sorts of processes with blocks like hoppers, droppers, dispensers, and the lot. One thing that couldn't be automated was crafting itself. Enter the new Crafter block, which does just that. 

The Crafter block is powered by redstone and has its own inventory that other automated blocks can access. You'll use its crafting grid interface to denote a recipe and watch as it automatically builds items you've specified.

Is there a new biome in Minecraft 1.21?

While we don’t have any details about a biome being included with Minecraft 1.21, recent updates have made introducing new biomes a staple—with cherry blossom forests, the deep dark, mangrove swamps, and the massive overhauls of the Caves & Cliffs update all coming from the previous three major updates. It’s easy to speculate that at least one new biome or rework of an older biome will be part of the Minecraft 1.21 update, but this hasn't been confirmed ahead of its launch, and the main focus seems to be on its new structure. 

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Minecraft update: What's new?
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Minecraft skins: New looks
Minecraft mods:  Beyond vanilla

Lauren Morton
Associate Editor

Lauren has been writing for PC Gamer since she went hunting for the cryptid Dark Souls fashion police in 2017. She accepted her role as Associate Editor in 2021, now serving as self-appointed chief cozy games and farmlife sim enjoyer. Her career originally began in game development and she remains fascinated by how games tick in the modding and speedrunning scenes. She likes long fantasy books, longer RPGs, can't stop playing co-op survival crafting games, and has spent a number of hours she refuses to count building houses in The Sims games for over 20 years. 

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