Metro: Last Light system specs reveal the price of post-apocalyptic survival
The apocalypse was never going to be easy. It's meant to be a desperate and wretched struggle for survival against exhaustion, the decaying world, and probably mutants. But humans aren't the only ones that have to suffer. PCs do too, if these Metro: Last Light system specs are anything to go by. While there's a broad scale of requirements - the minimum being admirably inclusive of older systems - the optimal rendering of the murky, oppressive underground is going to need a seriously robust rig.
Minimum
- Windows: XP (32-Bit), Vista, 7 or 8
- CPU: 2.2 GHz Dual Core e.g. Intel Core 2 Duo
- RAM: 2GB
- Direct X: 9.0c
- Graphics Card: DirectX 9, Shader Model 3 compliant e.g. NVIDIA GTS 250 (or AMD equivalent e.g. HD Radeon 4000 series) or higher
For 3D Vision Support:
- NVIDIA GTX 275 or higher
- 120Hz Monitor
- NVIDIA 3D Vision kit for Windows Vista, 7 or 8
Recommended
- Windows: Vista, 7 or 8
- CPU: 2.6 GHz Quad Core e.g. Intel Core i5
- RAM: 4GB
- Direct X: 11
- Graphics Card: NVIDIA GTX 580/660 Ti (or AMD equivalent e.g. 7870) or higher
For 3D Vision Support:
- NVIDIA GTX 580/660Ti or higher
- 120Hz Monitor
- NVIDIA 3D Vision kit for Windows Vista, 7 or 8
Optimum
- Windows: Vista, 7 or 8
- CPU: 3.4 GHz Multi-Core e.g. Intel Core i7
- RAM: 8GB
- Direct X: 11
- Graphics Card: NVIDIA GTX 690 / NVIDIA Titan
For 3D Vision Support:
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- NVIDIA GTX 690
- 120Hz Monitor
- NVIDIA 3D Vision kit for Windows Vista, 7 or 8
Metro: Last Light is out May 17th.
Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.