Metro: Last Light, one of my favorite shooters ever, is free on Steam
You've got until May 25 to make it yours.
To celebrate the 10th anniversary of Metro: Last Light, the intensely atmospheric shooter about life above and below ground in badly-nuked Moscow, developer 4A Games is making it free for the week on Steam.
Metro: Last Light is incredibly grim. One of the most interesting (and honestly surprising) things about the game is that it establishes the "bad ending" of its predecessor, Metro 2033, as canon—because that's how it goes in a Russian post-apocalypse. (And believe me, it was a bad ending.) But all that relentless darkness works remarkably well: The game world lacks the jokiness and knowing irony of Bethesda's Fallout games, but feels much more human and filled with characters rather than caricatures.
Fair enough to say that it's not for everyone, but at this price, it's a perfect time to find out if it's for you. Note that this is the Complete Edition, which includes various bonus content packs, but not the newer Last Light Redux—although that's on sale for $4/£3/€4 until May 25, so if you like the freebie and want to enjoy some upgraded eye candy, it's not a bad time to pick it up.
If you've never played any of the Metro games, Last Light's intro will explain what's happened previously, but I would be remiss if I did not recommend (or at least point out the existence of) the first game in the series, Metro 2033. It's not as accessible and forgiving as Last Light (which, to be clear, is not an especially accessible or forgiving game) but I love it and it's on sale too, in both the original and Redux versions.
And after that, you can wrap things up with the much more ambitious (and equally excellent) Metro Exodus, the tough-guy shooter with a sensitive side.
Metro: Last Light is free on Steam until May 25. Don't miss it.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.