Jordan Thomas explains The Magic Circle, a game about a game
The Magic Circle is a delightful idea: you play as an unfinished game character in an unfinished game, where you decide to wrest control from the flailing designers and build it yourself. Earlier today, I joined one of its creators, Jordan Thomas (whose previous credits include all three BioShocks), on the PAX East 2015 show floor for a brief chat about The Magic Circle's key ideas—watch that above, and read Samuel's preview from last year for more.
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Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.