Intel's building a new €17B cutting-edge chipmaking fab in Germany
Magdeburg, Germany has a beautiful cathedral, and soon a leading-edge Intel foundry.
Intel has announced it will be building a brand new, leading-edge foundry in Magdeburg, Germany. The new facility will cost €17 billion to construct, but Intel hopes it will massively improve its ability to deliver on its next-gen process nodes (Angstrom-era) in Europe and abroad.
It's long been assumed that Intel would pick Germany for its new European fab, but now we know exactly what Intel has in mind. Intel's building in the Saxony-Anhalt region of Germany, in a city called Magdeburg. Intel's dubbed it the "Silicon Junction", because you've got to have a nickname like that.
Beyond that, Intel's CEO Pat Gelsinger has outlined further European investment, and was even joined by president of the European Commission, Ursula von der Leyen, to discuss the massive EU project with Intel.
Further investment to existing fabs in Ireland is planned, as is a new R&D design hub in France. Intel is also planning to expand its Poland lab space in Gdansk by 50%, and continuing work with a Barcelona-based supercomputer centre.
Of course, in terms of this investments impact on PC gaming, it will be some while before that fab is up-and-running and ready to spit out the sorts of gaming processors we want in our machines. But it is a good sign of things to come, and of an Intel that's re-energised to get the somewhat tarnished global supply today back to a good level in the future.
Construction for the new chipmaking facility is expected to begin in 2023, with production coming online in 2027.
Best CPU for gaming: Top chips from Intel and AMD
Best gaming motherboard: The right boards
Best graphics card: Your perfect pixel-pusher awaits Best SSD for gaming: Get into the game first
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Jacob earned his first byline writing for his own tech blog. From there, he graduated to professionally breaking things as hardware writer at PCGamesN, and would go on to run the team as hardware editor. He joined PC Gamer's top staff as senior hardware editor before becoming managing editor of the hardware team, and you'll now find him reporting on the latest developments in the technology and gaming industries and testing the newest PC components.