H1Z1 publisher Daybreak Game Company cuts staff
The company said it will 'continue to service' its games despite the layoffs.
H1Z1 publisher Daybreak Game Company, formerly known as Sony Online Entertainment, has confirmed that an unknown number of employees have been laid off. The cuts come less than two months after H1Z1, an early battle royale game, went free to play, a shift which itself happened just over a week after it launched as a premium game.
"Daybreak confirms we are realigning our workforce to better position our company for the future. Because of this, we have had to make an extremely difficult decision to part ways with some of our employees across various disciplines at the studio. We are doing everything we can to take care of each affected individual by providing them appropriate transition assistance," a company spokesperson said in an email.
"Daybreak remains focused on publishing and developing large-scale online games and will continue to service our existing and long-standing games and franchises."
The number of people laid off wasn't released, but former chief publishing officer Laura Naviaux Sturr revealed on Twitter yesterday that she's no longer with the company.
Moving on! The next adventure awaits...I’ll drop some info soon. #newbeginnings #staygamingApril 25, 2018
Daybreak develops and publishes games including H1Z1 and its former open-world survival side Just Survive, Planetside 2, DC Universe Online, Everquest, and Everquest 2. The company also recently launched the H1Z1 Pro League, which premiered last weekend in Las Vegas.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.