Gorogoa, the beautiful hand-drawn puzzle game, will (finally) be out next week
It was originally expected to be out in 2014.
We got our first look at Gorogoa in late 2013, a little more than a year after it won the 2012 Indiecade Award for visual design. At the time it was slated for release in mid-2014, and boy did that sure not work out. (It was also supposed to be out this spring.) But today we have good news, as publisher Annapurna Interactive has dropped a launch trailer and announced that it will finally be out on December 14.
Thanks to everyone for their patience over the years. And if anyone lost patience, I understand. But after telling so many people the game was coming this year, it's nice to finally keep a promise. December 14th!December 4, 2017
Gorogoa is an "illustration puzzler," as we put it in our preview, in which players must tell a story by arranging and connecting beautiful, hand-drawn tiles. Creator Jason Roberts didn't want to share too much about it at the time, and even now, four years later, details are in short supply.
"The gameplay of Gorogoa is wholly original, comprised of lavishly illustrated panels that players arrange and combine in imaginative ways to solve puzzles. Impeccably simple, yet satisfyingly complex," the Steam page states.
"Gorogoa isn't just a game—it's a work of art, expressing itself through soulful, charming illustrations and distinguished puzzle mechanics."
Willful vagueness aside, that is very much up my alley, and I really hope Gorogoa lives up to the hype—even if I'm not entirely sure what the hype is. It's listed on Steam and will be available on GOG as well, and will sell for $15.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.