Game Development
Latest about Game Development
Call of Duty veteran David Vonderhaar wants to make a 'more intimate and relatable' game, so he named his new studio BulletFarm
By Andy Chalk published
news Vonderhaar says his new project is "a departure" from what he's worked on in the past, but I'm not so sure.
Age of Mythology: Retold's developers are going 'way beyond' the definitive editions for Age of Empires: 'We want to build the game in your head'
By Jonathan Bolding published
news Revamped graphics, changes to unit numbers and mythological powers are set to make Retold a huge update to the 2002 RTS.
Update your spreadsheets, CDPR is out talking about the genres its mysterious non-Witcher, non-Cyberpunk game isn't going to be
By Joshua Wolens published
News Once you've eliminated the impossible, whatever remains, however improbable, must be the truth.
PlayStation bosses say they want to work more 'proactively' on PC releases, and it sure sounds like Sony is gearing up for more simultaneous debuts like Helldivers 2
By Joshua Wolens published
News Sony president Hiroki Totoki says Sony wants to get "aggressive" about improving profits through things like multi-platform releases.
Lethal Company dev thinking updates should be 'bigger and less frequent' and 'like I broke into an alien zoo'
By Jonathan Bolding published
News Lethal Company is on sale, and its developer is thinking about aiming for larger updates in the future.
Discworld rerelease is 'on the cards' according to the original game's director, but is 'a complicated process' because King Charles may own 50% of the IP rights
By Rick Lane published
News Equal Rites.
Square Enix plans to oust outsourcers as it reviews the company's development process 'from scratch'
By Rick Lane published
News Square deal.
Obsidian's design director would love to add the immersive sim elements of Baldur's Gate 3 into a 'Pillars-y' game: 'we have mostly 2D worlds, so that's a lot more difficult'
By Harvey Randall published
News "But even in a 3D world, it's not easy."
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