Stealth strategy takes a particularly demonic bent with this game of commando scientists vs Nazi occultists
Fans of Shadow Gambit should definitely take note.
You know what's better than games about killing nazis? Killing wannabe nazi demon summoners. At least that's the concept behind Sumerian Six, a recently-released stealth strategy game from Devolver Digital's development studio Artificer that sends five commando scientists and one werebear to go stop some bad nazis from doing some bad nazi stuff.
But, you know, stealthily: "Lead an unlikely team of commando scientists behind enemy lines to fight Nazis, uncover arcane mysteries, and wield experimental technology to turn the tide of WWII in this real-time tactical stealth adventure," reads the official description.
Sumerian Six is clearly taking up the torch that stealth strategy lovers have missed since the closure of the incredible Mimimi games last year. The interface, views, and gameplay take cues from Mimimi's Shadow Tactics and Shadow Gambit in the same way that other 90s RTS took cues from Command & Conquer.
Early players have been very positive about it, with Sumerian Six picking up 95% positive user reviews on Steam.
Sumerian Six looks especially cool for its variety of enemies and special abilities available to the characters you're controlling as you stealth around. This is a long way from the more staid gameplay of Commandos or Desperados, where there's very little magic going on—your Sumerian Six people are deploying superscience and turning into bears.
You can find Sumerian Six on Steam for $30, where it also has a free demo.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Jon Bolding is a games writer and critic with an extensive background in strategy games. When he's not on his PC, he can be found playing every tabletop game under the sun.
Genshin Impact's missing English voice acting returns in its latest trailer, but players aren't sure if they should celebrate yet
Palworld developer reports Nintendo's suing over 3 Pokémon patents for only $66,000 in damages, but a videogame IP lawyer says fighting the lawsuit could mean 'burning millions of dollars'