Fallout 4 SPECIAL video series continues with Perception
Last week, Bethesda released a Fallout 4 SPECIAL video explaining the merits of Strength: what it does for you, and why it's handy to have a little meat on your bones when you go wandering out into the wasteland. Now it's time for the next one in the series, that being Perception, the stat that makes it easier to put the bullets where you want them.
As the video explains, high perception simplifies the task of pickpocketing, and more amusingly, reverse-pickpocketing—the ol' "stick a hot grenade in somebody's pants" trick. It's an amusing stunt, but not what I'd call the most efficient way to kill someone. Then again, I'm all about "building a long-distance relationship," as the video puts it, so maybe it's just a stylistic preference. In any event, perception also governs explosives handling and lockpicking—pretty much any task that requires a sharp eye and a steady hand, in other words.
But the primary benefit is clearly to be found in VATS, the Vault-Tec Assisted Targeting System, where a high perception will give you better odds of targeting a particular body part in combat. And in those moments when another sunrise or a gurgling death hang in the balance, the difference between shooting somebody in the foot or in the face can be vital.
With the S and the P out of the way, next week's video will almost certainly be E—Endurance, followed on a presumably-weekly basis by Charisma, Intelligence, Agility, and Luck. Isn't that SPECIAL?
Fallout 4 comes out on November 10.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.