ET Armies, a sci-fi FPS developed in Iran, is coming to Steam
ET Armies is a sci-fi FPS developed by Iranian studio Raspina that's set to come to Steam in early March. Ahead of its release, the studio is offering free copies of the full game to randomly-selected followers, whose names will be drawn on February 26.
Play ET Armies at the PC Gamer Weekender in London from March 5-6. Click here to find out more.
ET Armies is set in the distant future, after the Earth has been stripped of its resources and abandoned by everyone who could afford to leave. Those left behind were forced to unite in order to survive against a ruthless enemy known as the Forsaken, who for some reason are prepared to fight and die for what is supposed to be a barren, worthless hunk of rock.
Why? I don't know, but it's a framework for shooting guys and that's what we're here for. The game will offer a single-player campaign with a variety of enemies across three unique, detailed environments, as well as online multiplayer combat. It's been in development since 2012, and was chosen as IndieDB's top “ Upcoming Indie Game of 2013.”
One of the reasons it's taken so long to get from there to here may be that it simply wasn't legal to offer the game in most Western markets because of trade sanctions that were in place against Iran: Publisher Merge Games told Blue's that the forthcoming Steam release is the “direct result” of the recent lifting of those sanctions.
ET Armies is slated to give live on Steam on March 3, and will cost $15/£11. It will also be playable at the upcoming PC Gamer Weekender event, running from March 5-6 in London.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.