EA confirm remasters of classic Command & Conquer games won't have microtransactions
It's EA we're talking about here, so you can see why somebody asked.
Electronic Arts producer Jim Vessella has been answering questions on Reddit regarding the Command & Conquer remasters they recently teased. There's not a lot of information in the thread, but then this is a project that's probably a couple of years away and still in the planning stages. However, in response to one question Vessella confirmed that "We will not be adding any microtransactions to a C&C Remaster."
Which is nice. Not much else of interest was said, with Vessella instead asking questions of the fans about what they'd like to see. "Would you want to see updated balancing or a more robust UI?" he wrote. "For example, would you want to see the C&C3 style tabs and unit selection sidebar in one of the classic games?"
Balancing was a concern for several fans, who are worried that new versions of the classic games would be altered to make them more esports-friendly. "Should the balance stay the same as the classic versions, or should we rebalance it to make them more appropriate?" Vessella asked.
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Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.