E3 2011: our John Carmack video interview covers Rage, the PC, and gamma corrected anti-aliasing
[VAMS id="27cu8LxknezE7"]
John Carmack knows everything. As well as being a literal rocket scientist , and knowing how to choke the life-force out of a man double his size, he was lead programmer on two of gaming's enduring classics: Doom and Quake. At the moment, he's on the press junket for Rage over in LA - but that hasn't blunted the man's razor sharp knowledge of technology and its application to games. Tim managed to pin him down for a twenty minute interview about Rage, why the PC is "orders of magnitude" above the consoles in power, and pixel fidelity. An absolute must-view for people with even a vague interest in the future of hardware.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.