Draugen is a striking Nordic mystery with an unreliable narrator
Due out next year.
Dreamfall Chapters developer Red Thread Games has revealed its latest project today. Draugen is a first-person ‘Fjord Noir’ mystery, set in a striking Norwegian coastal community during the 1920s. Slap your eyes on the accompanying teaser trailer. It’s enigmatic, but gosh is it pretty.
It seems like the world can’t get enough of Nordic crime dramas, but this looks considerably more vibrant than the blue and morose stuff on the TV. Looks can be deceiving, however, and Red Thread promises that there’s darkness lurking beneath the surface.
We’ll be playing a visitor to Norway, Edward, who is searching for his missing sister, accompanied by Lissie, his ward. Lissie is meant to be a “living, breathing, independent” companion, which is a big boast we’ve heard loads of times, though it always sounds good. We’ll be chatting to Lissie through a dynamic dialogue system, but that’s not on show yet.
One thing that leaps out is that Edward apparently becomes an increasingly unreliable narrator, which I’m always a sucker for; it’s a tragedy we don’t see it more in games. I just want every narrator to be Varric from Dragon Age 2. It’s not clear what makes him unreliable, though there’s mention of the setting transforming with Edward’s mental state.
OK, speculation time! Draugr, which we can probably assume the title is in reference to, are basically Norse zombies, often, but not exclusively, related to the sea. They’re all over Skyrim. Red Thread Games founder Ragnar Tørnquist is no stranger to the undead monsters, either, as he was game director on The Secret World, which is filled to the brim with them. I doubt we’ll be hunting down Norwegian zombies, but an exploration of Norse mythology could be interesting.
Draugen is due out in 2019.
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Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog.