Dragon's Dogma is dirt cheap following the sequel announcement
You won't get a better time-to-money ratio than this.
After 10 long years of watching people ask for a sequel to Dragon's Dogma, Capcom finally made it happen last week: Announcing Dragon's Dogma 2, appropriately enough, at the end of a 10-year anniversary mini-doc for the original.
Dragon's Dogma is one of those slightly culty games, the ones where the advocates for it won't stop banging on about why it's one of the best action-RPGs ever made. It can be an acquired taste (just ask Robin, who loves it because it's such a slog), but if you've ever fantasised about clambering around a giant griffin and shanking it then it's something of a must-try.
The game received a director's cut edition called Dark Arisen (which players universally agree is an improvement on the beloved original) and now, presumably thanks to the proximity of the sequel announcement, Capcom has dropped its price through the floor as part of the Steam Summer Sale: The RRP is $30/£24, but Dragon's Dogma: Dark Arisen can now be yours for the princely sum of $4.79/£3.83. That's a roughly 85% discount.
There's hundreds of hours of top-class gaming here, so this is pennies per hour. I mean, if you're ever gonna play this thing, or just want to go back, I doubt you'll get it cheaper. If you do pick it up, be sure to send Wes pictures of your Arisen and Pawns: He loves 'em. And here's the things you should know before diving in.
It'll be worth it purely because Dragon's Dogma 2 is likely years away. Itsuno only showed the logo, and Capcom later confirmed the game is being made with RE Engine, the same engine used for recent Resident Evil games and Monster Hunter Rise. All that we can hope for is that the director and his team don't change too much and, in the meantime, dip back in to the brilliant original.
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Rich is a games journalist with 15 years' experience, beginning his career on Edge magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Guardian, IGN, the New Statesman, Polygon, and Vice. He was the editor of Kotaku UK, the UK arm of Kotaku, for three years before joining PC Gamer. He is the author of a Brief History of Video Games, a full history of the medium, which the Midwest Book Review described as "[a] must-read for serious minded game historians and curious video game connoisseurs alike."