Deathloop, Arkane's dueling assassins game, is delayed to mid-2021
The COVID-19 pandemic has slowed things down too much to get it out in proper shape this year.
Deathloop, Arkane's sexy-'60s game about dueling immortal assassins and a party that will not stop, will not be out this year. The studio announced today that, because of the difficulties of developing a game in the midst of a global pandemic, it's been forced to push the release to the second quarter of 2021.
"As we've adjusted to work-from-home, we found that delivering this new and exciting experience, at the polish and quality level that defines both an Arkane game and a true next-gen experience, is taking longer than normal," developer Arkane Lyon said on Twitter.
"This extra time will allow our team to bring Deathloop's world to life with as much character and fun as you've come to expect from our team. While we know this is the right decision for Deathloop, we share your disappointment, and apologize for making you wait even longer."
To the community, an update on DEATHLOOP: pic.twitter.com/XveoG6AgoTAugust 18, 2020
Deathloop is an FPS about two assassins trapped in a time loop on the mysterious island of Blackreef: One desperately wants to escape, and the other is having the absolute time of her life and wants to ensure that the first guy doesn't ruin it all by breaking the loop. It looks a lot like a more action-focused Dishonored, except with guns and an Austin Powers makeover for some reason. It was originally announced at E3 2019, and while a release date hadn't been set it was expected to be out in time for the 2020 holiday season.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.