Citizen Sleeper's free DLC Flux gets a release date
It'll be out on July 28.
Citizen Sleeper, the cyberpunk life-sim RPG where you roll dice to simulate the twin struggles of a corporate-owned synthetic being on the run and also surviving under capitalism, is getting its first DLC. Called Flux, it'll be out for free on July 28.
In Citizen Sleeper, the space station city of Erlin's Eye becomes your new home, which I just typoed as "new hope" appropriately enough. Flux adds a new storyline in which refugees begin arriving on the station, their ships the first wave of a larger flotilla. As the station decides how to deal with this influx of bodies, putting a quarantine protocol into effect, you'll get to know the crew of a ship called the Climbing Briar. First its captain Eshe, whose story "will challenge the player to choose how to deal with a growing crisis that could threaten the entire station", and then Peake, who has "a plan to get much needed relief through the quarantine to the refugee flotilla."
Flux is the first in a series of free expansions planned for Citizen Sleeper, with a linked story across them that expands on the setting of the Helion System. There will be two more episodes, which the Citizen Sleeper roadmap has tentatively scheduled for release in October and 2023 respectively. (The trailer's description on YouTube suggests early February for episode three, though notes it's to be confirmed.)
In his Citizen Sleeper review, an attractive member of the PC Gamer team named Jody Macgregor wrote, "Citizen Sleeper has multiple endings, some of which let you continue playing to find others. By the time I was done I hadn't seen any attack ships on fire off the shoulder of Orion or C-beams glittering in the dark, but I had freed an AI from a vending machine, foiled a couple of corporate schemes to get toeholds on the station, and renovated a bar. I didn't want to leave, and I hit the credits three times finding multiple endings in one playthrough."
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Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.