Blade Symphony update to add control point capture mode
Blade Symphony developer Puny Human plan to slice up their game, only to stitch it back together with a new mode attached. The "Control Point Update" is due out later this week, and will add a team-based capture mode to the duelling sword-'em-up. The update is detailed in a new video.
The new mode works much like Battlefield's ticket system. You'll lose tickets if the opposing team holds more points, or if someone on your team is killed. The first team to shed all their tickets will lose the match.
Three control point maps will be released, with one, Sequence, requiring points be captured sequentially. Players will also be able to create their own maps.
Puny Human says the mode is being treated like a new game unto itself, with different fighting balance than that found in the standard duel mode. Fights are designed to be faster, and all attacks will do 50% more damage.
It sounds like a fun aside to the main meat of duelling. I doubt control point will become the community's main mode, but as a free addition, it should nicely bolster the options of an already great game.
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Phil has been writing for PC Gamer for nearly a decade, starting out as a freelance writer covering everything from free games to MMOs. He eventually joined full-time as a news writer, before moving to the magazine to review immersive sims, RPGs and Hitman games. Now he leads PC Gamer's UK team, but still sometimes finds the time to write about his ongoing obsessions with Destiny 2, GTA Online and Apex Legends. When he's not levelling up battle passes, he's checking out the latest tactics game or dipping back into Guild Wars 2. He's largely responsible for the whole Tub Geralt thing, but still isn't sorry.