Tyler Wilde
Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.
Latest articles by Tyler Wilde
New Windows AI feature takes screenshots of your desktop 'every few seconds' and I can't imagine wanting that
By Tyler Wilde published
news Recall, a feature in its preview phase, records almost everything you do on your PC so you can scroll back through it.
Free-to-play Ubisoft shooter XDefiant launches with the expected matchmaking issues, but I'm having a good time
By Tyler Wilde published
news After multiple delays, Ubisoft's Call of Duty multilayer competitor is finally here, and it's fun.
The $200 Fallout TV series Pip-Boy replica looks a lot better than the bulky Fallout 4 collector's edition toy
By Tyler Wilde published
news "When the alarm rings it'll be the bombs dropping."
The PC games market grew a lot more than the console games market last year, says research firm
By Tyler Wilde published
news PC game revenues increased by over 8% year over year compared to just a fraction of a percent for console games, according to market researchers.
New MultiVersus character is bad news for the guy who said 'if Banana Guard gets added I will cut my balls off'
By Tyler Wilde published
news A lot of fans couldn't believe the minor Adventure Time character really made the roster, but they did.
Take-Two CEO says he's 'not trying to be cute or difficult' with vague answers about the fate of the Kerbal and OlliOlli studios, but is kind of being cute and difficult
By Tyler Wilde published
news Take-Two says it hasn't closed Intercept Games or Roll7, two studios it was reported to have closed, but won't elaborate.
Randy Pitchford is 'a hit maker,' says Take-Two CEO: 'We've already identified many potential growth opportunities for the Borderlands series'
By Tyler Wilde published
news Take-Two bought Gearbox off of Embracer Group earlier this year for a fraction of what the Swedes paid.
AI is listening: Omnipresent robo-moderators are the latest online anti-toxicity strategy
By Tyler Wilde published
👂 Do the mods dream of electric sheep?
The RTS genre will never be mainstream unless you change it until it's 'no longer the kind of RTS that I want to play,' says Crate Entertainment CEO
By Tyler Wilde published
news Real-time strategy is a "nerd genre," says the developer, and he's happy to make one on those terms.
Apple says it's sorry for smushing musical instruments and art supplies to advertise its latest iPad
By Tyler Wilde published
news The computer-maker apologized and said it "missed the mark" in its attempt to tell us that its new iPad Pro is really thin.
Animal Well is shaping up to be the most acclaimed metroidvania since Hollow Knight
By Tyler Wilde published
news The secret-laden indie platformer is receiving high praise from critics, and now Steam users.
Elite Dangerous gets its own kick in the Steam ratings shin over real money ship sales
By Tyler Wilde published
news Some players have taken to Elite's Steam reviews to protest what they see as a "pay to win" move, but not everyone is bothered.
EA studios 'hunger' to start using generative AI 'as quickly as possible,' says CEO
By Tyler Wilde published
news EA wants to speed everything up to "entertain more people around the world on a global basis at a faster rate."
Making good, profitable games 'will no longer keep you safe': industry expresses fury and heartbreak over closure of Hi-Fi Rush and Prey studios
By Tyler Wilde published
news Gamers and game developers are reeling from yet another wave of layoffs and studio closures.
It's been an incredible few weeks for game companies making avoidable mistakes they immediately back down from
By Tyler Wilde published
D'oh 2024 is looking like a big year for blunders.
I'm so annoyed that they're calling the new hobbit game 'A The Lord of the Rings Game'
By Tyler Wilde published
news That's gotta be illegal in at least a few states, right?
Don't say Manor Lords was made by a 'solo developer,' argues competing city builder maker: 'The team size on it is maybe even larger than ours'
By Tyler Wilde published
news The developer of Farthest Frontier takes issue with the notion that Manor Lords is a one-person production.
The idea that the Manor Lords dev should 'just hire 50 people' to update it faster is 'fundamentally not the way things work,' says publisher
By Tyler Wilde published
news "The best growth is very slow. It's keeping the core vision intact."
Abiotic Factor, a 6-player survival game where you're scientists in a paranormal lab, is rising up Steam's top-sellers chart
By Tyler Wilde published
news Hero of the universe Gordon Freeman? Not this time. In Abiotic Factor, you're one of the lab-coat-wearing nerds in the background.
The PC game releases we're most excited about in May
By Tyler Wilde published
📆 Plus events, updates, and other PC gaming happenings to look out for this month.
'New Vegas is a very, very important game to us,' says mildly exasperated Todd Howard, who will never stop getting grilled about New Vegas
By Tyler Wilde published
news As for whether another Obsidian Fallout could happen, he won't say.
Ex-Lego game devs formed a new studio to explore a completely different genre: Funko Pops
By Tyler Wilde published
news Funko Fusion will be out this fall, and features "over 60 characters" from movies like Jurassic World, Hot Fuzz, and Back to the Future.
'Most ambitious' Vampire Survivors update yet features 'immersive door opening action' and 'world premiere train mechanics'
By Tyler Wilde published
news The "AAAA" Vampire Survivors 1.10 update surprised dropped on Monday.
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