Ted Litchfield
Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he's not playing or writing about games, you can find Ted lifting weights on his back porch.
Latest articles by Ted Litchfield
A surprise final episode of the Psychonauts 2 documentary series has dropped more than a year after its initial release
By Ted Litchfield published
news The retrospective on Psychonauts 2 and its development is a lot more melancholy than you might expect.
If you want to talk about 'getting good,' one Elden Ring player has beaten Messmer the Impaler at level 1 without dodging, blocking, or getting hit a single time
By Ted Litchfield published
news An utterly deranged way of playing the game that I cannot help but respect.
There was a guy dressed like an Assassin's Creed character doing parkour while carrying the Olympic Torch in Paris, which was somehow one of the tamer parts of the opening ceremony
By Ted Litchfield published
news My favorite part was still the Gojira show.
The Like a Dragon live action show's first trailer isn't giving the same vibe as the games, but it still might make for some great martial arts-infused noir
By Ted Litchfield published
news We haven't seen much, but I'm digging it so far.
I hope Elden Ring never gets a boss rush mode like Sekiro—helping out strangers in co-op is a much more interesting way of revisiting these fights
By Ted Litchfield published
jolly cooperation The convenience of a discrete boss rush mode would undermine Elden Ring's unique social element.
My favorite indie answer to the Elder Scrolls, Dread Delusion, just got a surprise final content update—including a dungeon built inside the remains of a giant flying squid
By Ted Litchfield published
news A suitable sendoff to this very weird world.
Cyberpunk adventure Nobody Wants to Die feels like if you made an entire game out of the boring no-combat intro of a triple-A FPS
By Ted Litchfield published
film chore These millennials, Nobody Wants to Die anymore!
PowerWash Simulator keeps on giving, with two nautical maps chosen by the community coming to the people's champ in a free update
By Ted Litchfield published
news I'm a real sucker for that aquarium level.
Guilty Gear Strive is getting Lucy from Cyberpunk: Edgerunners as a guest fighter next year
By Ted Litchfield published
news A leaked trailer revealed the Cyberpunk guest fighter and three other characters coming to the game.
Microsoft responds to the FTC, argues its Game Pass price hike is actually a good deal for gamers because the new cheapest tier includes multiplayer now
By Ted Litchfield published
news Why, in the Year of our Lord 2024, does multiplayer functionality still cost extra?
A Baldur's Gate 3 player has discovered hidden mini-quests you can only get by leaving the most important items in the game in an exploding building or at the bottom of the ocean
By Ted Litchfield published
news We're still finding out all the ways Larian anticipated our deranged Baldur's Gate 3 behavior.
The creators of cyberpunk bartending sim VA-11 Hall-A are following it up with an amazing-looking 'active time action' RPG
By Ted Litchfield published
news PS1 graphics with a PS2 sensibility.
Comics giant Dark Horse says it won't use AI art or writing, is instead 'committed to supporting human creative professionals'
By Ted Litchfield published
news Straight and to the point.
Here's 3 reasons I'm actually pretty optimistic about Dragon Age: The Veilguard despite being an old school RPG sicko
By Ted Litchfield published
Veil Guy BioWare's taken a beating in the last 10 years, but I'm a glass half-full type of guy.
My favorite weapon from Elden Ring: Shadow of the Erdtree is even more powerful than I thought, letting you completely juke legendary boss Malenia's Waterfowl Dance
By Ted Litchfield published
news I love you, Swift Slash.
Court documents show that not only is Valve a fraction the size of companies like EA or Ubisoft, it's smaller than a lot of triple-A developers
By Ted Litchfield published
news According to improperly redacted documents from a recent lawsuit, Valve had 336 employees in 2021.
It's rare for a pixel art throwback to really wow me these days, but a hybrid action-JRPG where you collect magical octopus friends to cast spells might just fit the bill
By Ted Litchfield published
news Tako no Himitsu has already surpassed its initial Kickstarter funding goal.
Anger Foot is exactly the flow state first person Hotline Miami I wanted it to be
By Ted Litchfield published
foot guy Performance hitches aside, this is a unique FPS that's well worth your time.
What do we want FromSoftware to do after Shadow of the Erdtree?
By Wes Fenlon published
Bets placed The Elden Ring studio's next project is a complete mystery, but we've got some theories. Okay, requests.
The best Elden Ring mods
By Sarah James last updated
guide From pausing the game to a Ranni skin, here are the best Elden Ring mods.
Elden Ring: Shadow of the Erdtree has the coolest arsenal FromSoftware's ever made, but I think I picked wrong my first time through
By Ted Litchfield published
gear grump I just wish the Star-Lined Sword had more juice
Nintendo becomes the biggest company in the games industry—and maybe the world—to say 'no, thank you' to using generative AI
By Ted Litchfield published
news It makes a lot of sense why the Big N would be the one to draw this line.
Original Fallout lead Tim Cain says the team planned for there to be 1000 Vaults, but he thinks there are actually far fewer in the setting
By Ted Litchfield published
news "The conclusion here is Vault Tec: They didn't build all 1,000 Vaults, they didn't even come close."
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