Ted Litchfield
Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he's not playing or writing about games, you can find Ted lifting weights on his back porch.
Latest articles by Ted Litchfield
Judero review: Funky, weird, rough, and wonderful
By Ted Litchfield published
primeval Stop motion animation and heartfelt writing propel this distinctly Scottish adventure.
Dragon Age: The Veilguard will see the return of Inquisition's protagonist, and you'll be able to customize their appearance and voice
By Ted Litchfield published
news Not the first time we've gotten to do this, but it's exciting to see it again.
There are weird games, and then there's Judero: a delectably Scottish adventure made out of action figures and Harryhausenesque claymation where you fight faeries, lizards, and Englishmen
By Ted Litchfield published
news Judero is a bare-chested warrior priest with a heart of gold who defends the Scottish Borders from the predations of Seelie and nasty guys from Carlisle.
Baldur's Gate 3 modders are already using its jailbroken level editor to make the game's first custom maps, including a proof-of-concept level in Hell
By Ted Litchfield published
news Quests, plot, and general playability are still to come, but it's amazing how fast modders are already moving.
Kentucky Route Zero and Stray publisher Annapurna Interactive has collapsed, with its entire staff quitting en masse
By Ted Litchfield published
news The mass-exodus came after negotiations between the employees and owner Megan Ellison fell through.
One Baldur's Gate 3 player retaliated against Act 3's annoying wizard street performers with a frame rate-tanking, 100+ exploding barrel nuclear strike
By Ted Litchfield published
news "I'm honestly surprised the game didn't crash"
I was always mod-skeptical with Baldur's Gate 3, but being able to install them with one click has completely changed my mind
By Ted Litchfield published
beyond nexus I don't want to download a mod manager and a mod fixer just for some simple quality of life stuff.
It only took two days for someone to unlock a developer mode in Baldur's Gate 3's modding tools, opening up the possibility of custom levels and campaigns
By Ted Litchfield published
news It's early days yet, but my mind boggles at the possibilities.
Wild Bastards is channeling its creators' previous work on BioShock with its powers and combos, and even its most normal, 'all rounder' character is a cyborg horse with a lever rifle
By Ted Litchfield published
gunslingers Instead of Void Bastards' combat avoidance and focus on loot, Wild Bastards is all about creative responses to challenging shooter arenas.
Baldur's Gate 3's Patch 7 tweaked one of the game's most brutal scenes to twist the knife even more
By Ted Litchfield published
news "Oh sweet, a new bard companion!"
Some of Baldur's Gate 3's new evil endings are so nasty they're hard to watch, and there's a unique variation for each origin character
By Ted Litchfield published
news Even if you're a bleeding heart softy who can't stomach an evil playthrough, they're worth a watch.
Larian looked to popular homebrew D&D rules for Baldur's Gate 3: 'We were like—okay, we're not crazy, some people do it, so maybe we can try it as well'
By Harvey Randall published
News "We literally went through forums looking for homebrew rules."
How MechWarrior 5: Clans is bringing a narrative focus and intricate, handcrafted missions back to the storied series
By Ted Litchfield published
Mech my day PC Gamer speaks exclusively to Piranha Games about its incoming new BattleTech game.
Risk of Rain 2 creators comment on Gearbox's first DLC without them: 'It's great to see new content for the game, but it's hard to see growing pains of the new team in real time'
By Ted Litchfield published
Duncan Drummond and Jeffrey Hunt expressed sympathy for the dev team at Gearbox.
'AI is coming for all of us:' Mass Effect, Metal Gear Solid, and Baldur's Gate voice actor Jennifer Hale weighs in on SAG-AFTRA's games industry strike
By Ted Litchfield published
AI is proving a major issue in SAG-AFTRA's negotiations with major videogame publishers.
Baldur's Gate 3's beefy patch 7 will finally drop next week
By Ted Litchfield published
Larian revealed the news at a celebratory PAX West panel.
Andrew C. Greenberg, co-creator of the influential Wizardry series of RPGs, has died
By Ted Litchfield published
Wizardry was huge in the 1980s, and helped define both Western and Japanese RPGs as we know them.
The indisputable first, third, and sixth-best Fallout games are free to keep on the Epic store this week
By Ted Litchfield published
I'm just glad we can all agree.
'We are not an extraction shooter, hero shooter, or some competitive tac shooter:' Cyberpunk FPS Defect's secret fourth thing actually has me excited for a PvEvP game for once
By Ted Litchfield published
I was worried that "Immersive Objective Shooter" was just marketing fluff, but Defect sounds like it has the right stuff.
Microsoft softens language about killing off the Control Panel, but it's still clearly gonna kill off the Control Panel
By Ted Litchfield published
And you know what? For once I'm not outraged with the Windows UI "innovation" of the moment.
I let out a 'hell yes' when I saw this game stars a worm-fox trapped on a dying world, and an even louder 'yes dude, yes' when the trailer got to the Metal Gear mechs
By Ted Litchfield published
Uruc made more sense—the most sense, actually—when I saw it was being made by a prog metal guy.
A super fan of Dungeons & Dragons' Githyanki made a Baldur's Gate 3-infused Doom map where you can just hang out and talk to them
By Ted Litchfield published
news Githmap is a cool little proof of concept, a Doom map that feels more like the beginning of an RPG.
Indiana Jones and the Great Circle will have challenging puzzles, but also a creative hint system through Indy's camera: 'We don't want you to go to YouTube to look up the solution, because that's immersion-breaking and bad'
By Ted Litchfield published
news "Players should never get stuck in this game—then we have failed."
After years of speculation about whether Avowed takes place before or after Pillars of Eternity, Obsidian casually revealed it's a sequel through a preview quest poking fun at the events of Pillars 2
By Ted Litchfield published
Pretty surprising news, given the world-altering ending of Deadfire.
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