Helldivers 2
Latest about Helldivers 2
'It's done on our end': Helldivers 2's infamous review bomb cape is ready, but Arrowhead is looking for 'the right time to release it'
By Elie Gould published
News Es-caping a PR nightmare.
Helldivers CCO Johan Pilestedt reminds players (twice) that he's not solely responsible for the latest good patch, and wants 'to clarify that I did not cook'
By Harvey Randall published
News "I've seen a lot of people give me lots of credit for this patch as if I am the sole person responsible."
Just days after saving the children, Helldivers 2 players are ordered to annihilate bug children in a weeklong nuke-a-thon
By Morgan Park published
NEWS Well, at least it's only bug babies.
Helldivers players saved the children, so Arrowhead Game Studios is making a donation to the Save the Children charity
By Andy Chalk published
news Great job, Divers!
Helldivers 2's enormous balance patch means business—weapons are getting buffed, galactic map supply lines are here, solo patrols are sensible again, and the worst mission modifier is gone
By Harvey Randall published
News The new Warbond will also be released later today.
Helldivers 2 is hiring a second game master to help Joel carry the weight of a galaxy, and 'inconvenient working hours are expected'
By Morgan Park published
NEWS Joel is doubling in power.
Helldivers players now have to choose between unlocking a sweet new weapon or going in to save a 'Hospital for Very Sick Children'
By Rich Stanton published
news We're going to save the kids, right? Right?!?
With Helldivers 2's largest ever patch just days away, Arrowhead opens up about its slower update schedule going forward: 'We're definitely not resting on our laurels or being complacent'
By Morgan Park published
NEWS It's a big week for Helldivers 2.
Helldivers 2 announces slower gear releases alongside its latest warbond, Viper Commandos—which brings the game's first vehicle skins (and a rad-looking throwing knife)
By Harvey Randall published
News Arrowhead says its slower cadence is meant to provide weapons with "stronger theming" and alternate rewards.
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